News:

No significant change

Main Menu

FB Daemon + DCG = sant!

Started by KeyCat, June 12, 2003, 08:31:38

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

KeyCat

För att gör saker och ting ännu mer intressanta upptäckte jag att Paul Lowengrin uppdaterat hans Dynamic Campaign Generator så att den stöder FB Daemon vilket innebär att våra on-line flygningar kan bli ännu roligare med dynamiskt genererade uppdrag :p

Quote
The latest version will generate missions for dynamic campaigns and single missions.  In addition, it can generate missions for the on-line "Dogfight" and "Coop" mode if one of those options is checked under "Mode".  Over time, the front lines will shift, airfields may change allegiance and objects appear and disappear.  Squadrons will transfer closer to the front or bug-out should the enemy break-through.  Armor and truck columns, and trains will also move from city to city during missions and ships from harbor to harbor, starting the next mission at the city or harbor moved to in the previous mission.  Build ups of guns and armor will also appear at the "front" and captured locations will have new defences generated.

IL-2 DCG will also track plane losses, pilot deaths, and the replacement of both, awards and promotions, as well as the destruction and replacements of moving vehicle and tank columns, trains, and ships, and static ground defenses.  All in all, DCG offers IL-2 players a dynamic world in which to fly.

Har också förstått att ny version av FB Daemon är på G. Har själv fullt upp denna och nästa vecka så jag hinner inte testa/utvärdera men kanske någon annan gör...

 FB Daemon - by BadBernie

Supportforum för FB Daemon och FB Stat

 DCG - by Paul Lowengrin

 Supportforum för DCG

/Christer (a.k.a KeyCat)

>> It's all about teamwork! <<

KeyCat

#1
Verkar inte alltför svårt att få igång DCG tillsammans med FB Daemon på servern. Skulle vara skoj att testa även om det fortfarande är "work-in-progress" ;)

Quote
It's pretty simple.

1. Set DCG to dogfight mode and generate one mission. Close DCG.
2. Run FBDaemon and if you haven't set it up, set it up according to the instructions provided. (Pretty simple stuff).
3. Run IL2 and select the DCG mission from the Dogfight list. (#2 and #3 may be reversed or the order may not matter at all...I'm composing this from memory).
4. At this point, FBDaemon should kick in and say it's identified a DCG mission. (You'll have to alt-tab out of IL2 to check FBDaemon).
5. Have fun.  
6. When an appropriate number of planes, pilots, ships, tanks, or AAA guns are destroyed, FBDaemon will create a log file and then call DCG.
7. DCG will create a new mission based on the results of the previous mission.
8. FBDaemon will load the new DCG mission into IL2 (ignore any message that says that the call to DCG was a failure...it's a bug).

Note that parts 5-8 will repeat until either you stop the server or the campaign ends...although I'm not sure exactly what will happen if the campaign ends...  

Bara för att klargöra ifall någon undrar... Det är endast servern som behöver bry sig om allt detta med FB Daemon, FB Stat, DCG etc... Om man vill joina och flyga behöver man bara ha IL-2 Forgotten Battles 1.00 installerad (disabla "skins download" i spelet) sen är det bara att tuta och köra :)

/Christer (a.k.a KeyCat)

>> It's all about teamwork! <<

KeyCat

Nuvarande version av FB Daemon (1.4z2) fungerar tyvärr inte med version 1.1b men BadBernie jobbar på en ny version...

/Christer (a.k.a KeyCat)

>> It's all about teamwork! <<

KeyCat

#3
Finns en ny version (1.5f) av FBDaemon och här är lite vad BadBernie jobbar/jobbat med...

- DONE = autokick team killers:  <teamkick<#teamkills<resettime
- DONE = autokick vulchers:      <vulchkick<#vulches<resettime
- DONE = splitted the targets line into two rows, one for Red and one for Blue.
- DONE = Also display how many (numobj) left to kill before mission ends.
- TESTING = Setting Fighters/Bombers as targets.
- TESTING = Option to disable plane/pilot count.
- TESTING = autokick a player after a certain amount of deaths.
- DONE = Support for a new mission generator out there... :-0
- REMOVED = Installer, a waste of time...
- DONE = A log created after each sortie...
- TESTING = Player Medals after succesful sortie with many kills, displayed in stats.
- TESTING = Player awards, displayed in stats.
- TESTING = Sending plane info to Stats.

Download FBDaemon (v1.5f) - public test version here:

http://www.greatergreen.com/il2/bbz/files/fbdaemon.zip

http://www.il2skins.com/mirrors/gr/fbdaemon.zip

Tror inte han läser här men säger ändå TACK till BadBernie och alla andra inblandade!

/Christer (a.k.a KeyCat)

>> It's all about teamwork! <<