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Övriga spel => Övriga/Gamla godingar => Battlefield => Topic started by: Jotte on July 25, 2005, 00:41:50

Title: Info om 1.03
Post by: Jotte on July 25, 2005, 00:41:50
Här (http://www.eagames.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_072205_06)



QuoteA Message from EA/DICE about Battlefield 2

Hi everyone. Thanks to all of you, Battlefield 2 has seen great success around the world.

Since its launch, we've tried to give Battlefield 2 all the support it deserves by releasing patches with the fixes and improvements you've asked for. Unfortunately, we haven't lived up to the standards we've set for ourselves. So all of us at EA and DICE are working extra hard to make sure that your Battlefield 2 experience improves dramatically in the coming weeks.

Towards the end of August, we will be releasing a new patch called 1.03. This patch is currently underway and will undergo thorough testing to avoid the problems that have occurred in the past. To make sure you're up to date until then; make sure you have installed the latest upcoming 1.02 update, which you can download here.

Here are just a few of the fixes you can expect to see in the 1.03 patch:

   * Server and Client performance improvements.
   * Improved Server Browser ââ,¬â€œ added Favorites and History Lists.
   * Point-farming prevention - game will stop Support/Medic/Engineer point farming exploits.
   * Squads - locked squad leader will get a message if someone wants to join.
   * Many HUD improvements - see the names of others in your vehicle, zoom level changing depending on vehicle, map zoom depending on map setup (16, 32 or 64 player map) etc.
   * Teamkilling changes ââ,¬â€œ the logic of how teamkills are tracked will be changed.
   * Gameplay tweaks - the way transport helicopters work will be tweaked.
   * Additional scoring changes - players who destroy an enemy commander's assets will be given points.

There are over 140 fixes and improvements in the 1.03 patch and we're looking forward to everyone moving to 1.03 to get the best Battlefield 2 experience on a level, cheat-free playing field.

We also know that there is still an issue with availability of slots on Ranked Servers. We're all delighted that this new feature has been so popular, but we know that many of you are finding it hard to get onto a ranked server, especially at peak times. We are taking big steps and investing heavily to ensure that everyone can experience this side of Battlefield 2. New official servers have gone up in Europe and the U.S. this week and you will see many more going up in the coming weeks. Our vision is to make sure you never have to wait to get onto a ranked server.

Thanks for being such great fans of Battlefield 2. We've been listening to you and we're determined to make Battlefield 2 the best online shooter experience out there. We hope you like the changes that are coming.





Title: Replying to Topic 'Info om 1.03'
Post by: Phlerp on July 25, 2005, 14:34:56
QuoteGameplay tweaks - the way transport helicopters work will be tweaked

Antar att det inte blir mer flyga-helikopter-skjuta-som-fan-laga-och-hela-och-få-satans-massa-poäng då?
Title: Replying to Topic 'Info om 1.03'
Post by: Jotte on July 25, 2005, 17:08:27
Ja det vore ju roligt om de blev farliga men sårbara och inte de Terminatomaskinerna som de är för tillfället, särskilt Blackhawken.
Title: Replying to Topic 'Info om 1.03'
Post by: Phlerp on July 25, 2005, 17:53:27
Problemet är lite att helikoptrar kan vara rena dödsfällan om man inte klarar av att hantera dem, alternativt att motståndarna vet vad de gör. Men annars är de "terminatormaskiner". Jag undrar hur de tänker göra dem mer sårbara utan att göra dem helt omöjliga att använda mot bra motståndare. Men de indikerar ju bara att de tänker ändra på transporthelikoptrarna vilket låter vettigt.
Title: Replying to Topic 'Info om 1.03'
Post by: Horizon on July 26, 2005, 13:43:00
Kastar mig in i debatten angående helos. Har länge funderat på hur det är i verkligheten. Känns som att en helikopter är mycket lovligt byte om den inte överraskar och öser på med en jäkla massa raketer och kulor. Tänker bara på Vietnam... en AK-47 mot en Huey måste väl ha gjort en jäkla skada... eller?
Title: Replying to Topic 'Info om 1.03'
Post by: BEQ on July 26, 2005, 14:10:01
Helt riktigt. Dock är flygetyg svårare att träffa än man kan tro eftersom det är svårt att bedöma avstånd och framförhållning. En enkel beskrivning finns ju i gamla soldf där man räknar framförhållning i kornskydd och liknande. NVA och VC utarbetade också sådan instruktioner såg jag på en dokumentär häromåret.

En äldre normal helikopter - Huey BO-105 etc, har ett väldigt tunt skrov. Trycker man på det sviktar det duktigt, nästan i stil med en ölburk.

Det är inget tvivel om saken att även finkalibrig eld gör stor skada och akan-eld som det ofta blir i BF2 skulle vara förödande. Bofors hade en fin demofilm där man provade sin 40 mm 3P-granat (programmeringsbar för anslags-, zon- eller tidsbrisad) mot en utrangerad Huey på ställning. Slarvsylta efter tre zonbrisader...

En bra helikopterbok är "Low Level Hell" som jag tidigare tipsat om i boktråden.
Title: Replying to Topic 'Info om 1.03'
Post by: Andreas on July 26, 2005, 15:49:22
QuoteOriginally posted by BEQ
En bra helikopterbok är "Low Level Hell" som jag tidigare tipsat om i boktråden.

Kan bara hålla med om det sista!

En väldigt trevligt författare också för den delen.
Title: Replying to Topic 'Info om 1.03'
Post by: Horizon on July 26, 2005, 18:48:27
Om det är denna (http://www.bokus.com/b/0891417192.html?pt=search_result) som menas så beställer jag snarast.

Låter som intressant läsning. Tack för övrig info!
Title: Replying to Topic 'Info om 1.03'
Post by: BEQ on July 26, 2005, 21:40:23
Affirmative! Riktigt bra läsning.
Title: Replying to Topic 'Info om 1.03'
Post by: Jotte on October 02, 2005, 05:31:06
Ytterligare lite info om 1.03

QuoteCommunity Update ââ,¬â€œ 9/30/05

Battlefield 2 1.03 Update Enters Final QA Pass
That's right, troops. Barring any last minute issues, the 1.03 update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy.

Wake Island 2007
That's right, the 1.03 update bundles the first official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island. Pick a side and fight to win!

The new Wake Island map comes to you free of charge thanks to Fileplanetââ,¬â,,¢s new Battlefield 2 Channel. Visit it at Fileplanetââ,¬â,,¢s new Battlefield 2 Channel

New Features

   * Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature!
   * Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list!
   * Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle!
   * Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker!
   * Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice!
   * Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time!
   * Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats.
   * Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare!

Tweaks

   * Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers.
   * Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated.
   * Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well).
   * Commander scoring - No more TKs from Artillery!
   * Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions.
   * Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch.
   * Anti-Air Missiles - These are now much more effective against fast-movers.

ââ,¬Â¦and much, much more!

Källa (http://www.eagames.com/official/battlefield/battlefield2/us/editorial.jsp?src=communityupdate_093005)